Creo 7: All from a sketch

One of the harder things in designing machines is figuring out how all of the parts interface with each other precisely. In Creo 7 Parametric, the ability exists to draw a series of master sketches which describe how parts interface, then extrude new bodies from these sketches, then create new parts from the bodies, and finally assemble them.

In this case we wanted to make sure that the follower, despite it’s curved shape, moved perpendicular to the surface of the wheel. We created a series of 4 sketches using many construction lines (which don’t show up after you exit sketching mode). These sketches described the key interface and clearance parts of the mechanism, including the maximum and minimum location of the follower as it rides over the highs and lows of the cam wheel. Using this geometry, we could accurately place the tension spring to put a calculated amount of force between the two parts, while ensuring that there was no part interference.

Additional sketches were then created referencing this base geometry to put the finer details on the actual parts to be extruded. They were then extruded, carefully being sure to mark them each as new bodies. Notice even the pin itself was sketched here because all of the pin holes and the pin itself might as well reference the same size circle.

Each body was then saved to it’s own part:

And finishing touches were placed on each part in it’s own file. It’s important not to clutter up the base part too much, but rather keep it focused on overall shapes to the degree needed to ensure everything fits.

Finally all parts were assembled into an assembly, and further revisions were made to the base sketches to improve overall look, size, and function.

Looking at Onshape

I’m a SolidWorks user and have spent considerable time with it over the past several years.  Recently I heard about Onshape.  It looks pretty fascinating – a fresh look at CAD – with full collaboration, versioning, and sharing.

Here is what they say about themselves:

CAD Anywhere, Anytime,
On Any Device.

Onshape is the first and only full-cloud 3D CAD system that lets everyone on a design team simultaneously work together using a web browser, phone or tablet.

The modern web browsers are becoming a truly powerful development platform as illustrated below.  The graphics are (about) as smooth as Solidworks – perhaps not quite so fancy.  But being able to have your CAD anywhere is kind of exciting.  They have a free plan with up to 10 drawings which would be great for schools and students and hobbyists to use.

Update From OnShape: 

Jason  – thank you for the blog post. We here at Onshape are very excited to make professional grade 3D CAD available to everyone for free. Just to clarify, a free user can have UNLIMITED FREE PUBLIC DOCUMENTS AND 5GB OF FREE ONLINE STORAGE. Thats a lot of whatever you’re into :)
In addition – free users ALSO get 10 free private documents (not to exceed 100MB) to test Onshape against a proprietary design need.
Bottom line – if you are a hobbyist or amateur, you can use Onshape for free forever.
Thank you again.
Philip …

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Playing with Turtle XYZ

3D Rendering has always interested me, but I’ve never taken the time to mess around with it much.

When I was a kid I used to do stuff like this in Basic.  But I didn’t know trig or other similar functions so I was left to basic math and the random functions.

Here is a little turtle program (python) that will make a wrinkled fabric type display.

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